The wings of the ship primarily affect speed and control. Losing just one wing will half the associated wing stats. Associated Attributes: CONTROL, SPEED
View PartsThe weapon is the primary source of a ship’s damage. Weapons are limited by the ship’s OVERHEAT meter. If a player trys to spam bullets, their ship will overheat and their weapon will be disabled for a short period of time. Associated Attributes: DAMAGE, ATTACK SPEED, OVERHEAT
View PartsEngines provide the base speed for a ship. Engines also give the ship the ability to DASH (by holding down on the SPACE bar). The DASH is a quick burst of speed in the direction in which your ship is facing letting it chase down someone or escape pursuit. Dash has a cooldown period after use. Different engines may have different Dash mechanics. Associated Attributes: SPEED
View PartsThe Core is the ship’s battery. It provides the max PWR cap for the rest of the ship. The Core provides the ship with its Overload Ability, which is essentially massive and potentially game-changing. Associated Attributes: PWR
View PartsThe chassis of the ship is its main body. This means it often provides attachment points for the rest of the ship parts and also determines maximum weight able to be equipped. Associated Attributes: HIT POINTS, WEIGHT
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