Ship Parts Catalogue

Arctic Cobra (Click to view in 3D)Arctic Cobra

Required Power: 75

HP: 1250

Speed: +20

 

 

Burst of Speed (Active Ability) (9s cooldown): Increases speed by 200%, but also overheats your weapon to 100% heat

 

 

 

 

The sleek and light chassis designed to satisfy your need for speed.

 

 

 

 

 

 

 


Neptune's Nexus(Click to view in 3D)Neptune’s Nexus

Required Power: 50

HP: 1500

 

 

 

Power vamp (Active Ability) (10s cooldown): For the next 5 seconds, heal 35% of all damage that you deal

 


 

 

The engineers of the Neptune’s Nexus didn’t like Uranus nearly as much.

 

 

 

 


 

Trip Sec Flask (Click to view in 3D)Trip Sec Flask

Required Power: 50

HP: 1250

 

 

 

Power Shield (Active Ability) (9s cooldown): This chassis can make you immune to damage by activating a force field around your ship for a short time

 

 

 

The Trip Sec Flask was originally designed as an exploratory vessel, but guns make everything cooler.

 

 

 

 

 

 

 


 

 

Toxic Stingray (Click to view in 3D)Toxic Stingray

Required Power: 100

HP: 1250

Control: 10

Speed: 30

 

 

 

Power Shield (Active Ability) (9s cooldown): This chassis can make you immune to damage by activating a force field around your ship for a short time

 

 

 

The Trip Sec Flask was originally designed as an exploratory vessel, but guns make everything cooler.

 

 

 

 

 

 

 


 

 

Solar Evokleer (Click to view in 3D)Solar Evokleer

Required Power: 100

HP: 1625

 

 

 

Power Shield (Active Ability) (9s cooldown): This chassis can make you immune to damage by activating a force field around your ship for a short time

 

 

 

The Trip Sec Flask was originally designed as an exploratory vessel, but guns make everything cooler.

 

 

 

 

 

 

 


 

 

Rocket Turtle (Click to view in 3D)Rocket Turtle

Required Power: 50

HP: 2000

Control: -5

Speed: -15

 

 

 

Power Shield (Active Ability) (9s cooldown): This chassis can make you immune to damage by activating a force field around your ship for a short time

 

 

 

The Trip Sec Flask was originally designed as an exploratory vessel, but guns make everything cooler.

 

 

 

 

 

 

 


 

 

Mecha Butterfly (Click to view in 3D)Mecha Butterfly

Required Power: 75

HP: 1475

Speed: 10

 

 

 

Power Shield (Active Ability) (9s cooldown): This chassis can make you immune to damage by activating a force field around your ship for a short time

 

 

 

The Trip Sec Flask was originally designed as an exploratory vessel, but guns make everything cooler.

 

 

 

 

 

 

 


 

 

Bettys BigRig (Click to view in 3D)Bettys BigRig

Required Power: 75

HP: 2225

Speed: -5

Damage Per Shot: -10

 

 

 

Power Shield (Active Ability) (9s cooldown): This chassis can make you immune to damage by activating a force field around your ship for a short time

 

 

 

The Trip Sec Flask was originally designed as an exploratory vessel, but guns make everything cooler.

 

 

 

 

 

 

 


 

 

B42 Bomber (Click to view in 3D)B42 Bomber

Required Power: 75

HP: 1750

Speed: -15

 

 

 

Siege Mode (Active Ability) (2s cooldown): Activate to go into siege mode. While in siege mode, you are immobilized but gain 50% damage, 50% attack speed, and -50% heat gain). Activate again to exit siege mode.

 

 


It’s amazing what a hyper-thermal-fueled-ionic-drive-engine slot can do to an old plane.

 

 

 

 

 

 

 


 

 

Seraph of the Ancients (Click to view in 3D)Seraph of the Ancients

Required Power: 75

HP: 1300

 

 

 

Seraph’s Grace (Active Ability) (6s cooldown): Emits a mysterious glow that repairs and heals all allies near you (doesn’t heal yourself)

 

 

 

This chassis was found stuck in a mineral mining field. When touched, it whirred to life.